Bioshock 2. 2k Marin had a chance to take a ball and run with it.
Wednesday, February 10, 2010
Game Design 2 Journal #2: Don't fix what isn't broken
Monday, June 2, 2008
Reporting on Games? DO THE RESEARCH!
First, the Kotaku Post that Leigh Alexander wrote that is really well done.
Then, the Feministing article in review.
It happens about three times a year. Someone who doesn't play games at all (and doesn't read the news) hears about something in a new game. I like to use Mass Effect as an example. They hear that there's a sex scene in the game.
I said there's an explicit sex scene.
I said there's basically alien-human porn in the game.
I said players can choose the size of their partner's breasts, and what positions to do.
...get my point?
The case above, from Feministing.com, proves yet again that not just non-gamers, but people who don't research their stories gain notoriety as their opinions of events in-game get covered by the news. We've seen it before. Gamers fought back. The critics backed off. Still, Mass Effect is a critically acclaimed game, and I am in-fact about to start my 2nd play-through if it tomorrow. Journalism took a hit with that, and credibility fell sharply for critics of games. Left and right people are called out for their glaringly inaccurate representations of a "childish" medium. If the reporting for the war overseas was this inaccurate, we'd have headlines reading "About 5 to 20 soldiers died in Baghdad...we heard, we weren't actually there" or even "Historical text contains underage sex, attempted and assisted suicide and worse, more on 'Romeo and Juliet' at 11".
If you're going to do news, do research. It's simple. People who get degrees have done research papers, they've found and completed thesis on varieties of subjects. When you're told to report or detail ANYTHING do the damned research! If I was told to go do a report the CMT Awards you bet your ass I'd be listening to Kenny Chesney, Big and Rich and Faith Hill all the way up to it, in order to at least have a BASIC understanding of the styles and sounds and names I was hearing. It's a simple thing to do.
Admittedly, I do not know Cooper Lawrence's stance. Maybe she wasn't primed on the interview, but it's likely she was told she'd be talking about an electronic game called "Mass Effect", and she just asked a friend what it had in it that was so bad, without looking up the game or at least the scene herself. If you're reporting on games, talk to game developers. If you're reporting on The CMT awards, don't listen to Ayumi Hamasaki or The Pillows. Elementary, my dear Cooper.
I hope that as the journalistic generation grows up, and my generation takes to the papers and television, at least SOME people have the steady mind to do proper research and investigation on the topics they're made to talk about. If not, games and gamers may never move from behind this negative stigma of being sex-crazed man-children with an insatiable lust for tits and violence.
...not to say I'm NOT but...you get my drift.